Unlock their abilities and powers, mix-match them with a large variety of powerups, and use them to navigate expansive levels to defeat a range of different enemies. ![]() This might be a stupid question, but as a supporter, do I only get the Steam key and can I only play it with Steam, or do I also have the game itself as a program? Like the demos? I couldn't quite read it now.GENRE-BENDING ACTION GAMEPLAY Each level has its own unique mechanics and bosses with multiple attacks and phases. It's more convenient to keep track of )Īnd I am curious to see what you will come up with for your next game ) Other studios are doing similar things (like Eromancer or Anduo Games, for instance). I personally would prefer if you kept this patreon as your "team patreon". You've been working on this game for a really long time. Maybe some years down the line.īut I totally understand where you're coming from. So the fact the entire Future Fragments Team has made it this long without giving up or even taking substantial breaks is mind-blowing dedication to the craft!!Īs long as I have the means, I will still continue to send support payments for your awesome works!Īw man - that's a bit of a bummer. Even the great Akabur dropped his most recent game to switch to something else for a while, and he wasn't on it for 8 years. ![]() Same here, I can definitely understand creative fatigue and the need to try something new, help recharge the batteries so to speak. So if you've all got any questions about this, let me know in the comments below and I'll try to answer as best as I can! Comments The reason we'll be giving these alerts, of course, is because we wouldn't want people to be caught off guard by either scenario or get charged for something they didn't want to support, etc. In either scenario, to be clear of course, we'll continue to provide updates/fixes/polish for Future Fragments 1 for a good while. Or, B) we'll switch over to a new game for this Patreon. There's really no way to tell at this point, is all.Ĭurrently, the most likely scenario is that we'll make a few more games, switching the Patreon over to each of them as we work on them, and then come back to FF 2, but this isn't a promise we may also very well never end up making FF 2.Īnd so that brings me to the entire point of this post, and the thing I'd like to give very advance notice about.Īround the start of September, and then mid september too, there'll be two more posts similar to this one.īoth of them will be notifying backers that the Patreon will soon either Ī) Continue on as-is, as an alternative way to get the game (and potential sequel) However, that might change after we release FF 1 we might want to still make FF 2, we might want to make it even less, we might want to make other games first then come back to FF 2, etc. we'd like to make into games, and in all honesty, we've spent nearly eight years on this game and as it stands right now, the prospect of working on Future Fragments (effectively) for another 2-3 years after this to do the sequel isn't something that any of us are really into. We have so, SO many different game ideas, IPs, characters, etc. The rest of the post is still important to read, though!Īs it stands currently, when, or even if, we'll end up doing Future Fragments 2 is up in the air, because Frouge, Triangulate, and myself are fairly burnt out on Future Fragments as it is. This means that either the FF Patreon will just continue on as an alternative way to get the game on Steam, and at some point down the line, we'll switch it to whatever new game we end up doing, whether that's something else or Future Fragments 2. So, as we near release, there's something I need to go over with with everyone.ĮDIT: Steam will allow me to still generate Steam Keys even AFTER Future Fragments releases, and also, I'm an idiot!
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